Here you go guys. A screencapture for all of you who want to see the actual speed of this baby.

I captured at 800×600, but had it also running at 1680×1050 with no noticable difference in speed.

At first the scene (generously offered by [Wiliam Eggington] 1 - it is a WIP, so don’t look at the animation itself, ok?) runs in MetaNurbsed geometry. Later I have it un-MetaNurbsed, and that run basically realtime. Even with QuickTimes running in the background.

  • [Demo-Video] 2

QuickTime 7 is needed for this or anything that is able to play a H.264 codec.